|Subject: Rumor: Sonic Dimensions for Wii U Sat Oct 29, 2011 7:47 am|| |
- Quote :
- We’re technically not yet at Sonic Generations‘s launch day. But TSSZ has learned through a source that development is already well underway on Sonic’s next adventure tailored to Nintendo’s next console–and it’s not a Generations port.
TSSZ has learned Sonic Dimensions, a working title for the next Sonic, will take place directly after Generations and be a spiritual successor to Sonic Colors. We don’t know if this game will necessarily be exclusive to the Wii U, but we’re told it will have visual quality in line with Generations and it will take advantage of many Wii U specific capabilities. That includes the use of the Wii U mini-tablets for up to a 4 person multiplayer, and use of the revised Wii U remote and its touchscreen to destroy enemies and activate powers.
So what’s the gimmick this time? TSSZ has learned Dimensions’s storyline will center around another time-space continuum shift at the hands of Eggman that not only alters Sonic’s world, but himself. Sonic will allegedly split into multiple personalities denoted by color–each of which having their own unique abilities. That’s right, if this holds, recolored Sonics are now a reality.
In addition to the main Sonic, which will remain blue and act as a core uniting “ghost” of sorts in-game, we’re told there will be five other colors: Red, Orange, Purple, Green, and Yellow. We were told very specific things about each Sonic. Red Sonic, for example, can cause explosions to presumably open up new areas, but has a slow speed and a short jump. Purple Sonic, allegedly parodying Shadow and Silver, will be able to move platforms and float, with the dark nonsensical attitude to boot. And perhaps the most interesting tidbit: our sources compared the Orange personality to Big the Cat, a lumbering hedgehog even slower than his red counterpart…until he’s powered up. There is also a yellow Sonic–not a Super Sonic–that will be the fastest of them all, but take damage easily. The source alleges only two of the personalities can be used in-stage, but all may be able to combine and act as an equivalent Super Guide. The White Sonic allegedly pops up as an option after dying in a stage a certain number of times. Using it guarantees the lowest rank at the end.
If that sounds a lot like a Nintendo idea, that’s because it is, and no wonder; we’ve learned Sega is allegedly working directly with some Nintendo developers on this game. That’s in addition to most of, if not the entire staff for Sonic Colors being back on board for Dimensions. The Nintendo developers are allegedly assisting Sega design the levels, which we’re told will be more surreal, on similar thinking as Colors. Music Plant from Sonic Advance 2 was cited as a stage that may see its ideas and concepts revived for Dimensions.
Another concept allegedly coming back: Rival battles. Eggman’s scheme is allegedly so out of control, it splits apart not just Sonic, but everyone in his world, including his friends, and the mad doctor himself. One example we learned about was the possibility of Sonic and personalities fighting an evil version of Amy Rose, finally tired of Sonic refusing her advances. We’re also told Eggman will split, and a kind-hearted version of him will act as Sonic’s guide.
The final item of note from our source is yet another assurance that we will see some 2D gameplay within, and those mechanics will be “directly ripped” from the classic Sonic physics, though we’ve heard that line for a while.
What are your thoughts?
I think it's rather interesting, but sounds a bit risky
Note that it's being developed by both SEGA and Nintendo.
Posts : 158
Age : 24
Location : New Jersey, USA
|Subject: Re: Rumor: Sonic Dimensions for Wii U Sat Oct 29, 2011 10:28 am|| |
Chooch on the SSMB sums up my thoughts nicely.
- Chooch wrote:
The concept is so hilariously absurd and I have no reason to believe this is true, but my god does it sound entertaining.
With the current writers of the Sonic games and this concept I can only imagine pissing myself from laughter. Honestly.
kickin' it on the world wide web
Posts : 588
Location : Scrap Brain Zone
|Subject: Re: Rumor: Sonic Dimensions for Wii U Sat Oct 29, 2011 10:29 am|| |
As I said on SEGA:
Seems like a neat concept, but I question how they'd play it out. The "multiple personalities" could play it out in different ways. I'd like if they were used like the wisps. In that sense Sonic could still have all his same moves but would have special abilities that could help him get past "roadblocks" or just be used for the fun of it. If they excecute this like past gimmicks this game will fall on it's face for my personal enjoyment. If Sonic has his other versions running slow or clunky only in return for some "special power" I won't be all that charmed to it. However, I like the concept in general if they did it right.
Then again though. It's TSSZ and they've made it clear at the end they're just calling "rumor" on this one, so I won't be throwing my hat in on the bets.
Posts : 209
Age : 23
Location : fak u
|Subject: Re: Rumor: Sonic Dimensions for Wii U Sat Oct 29, 2011 5:01 pm|| |
The Mechanical Mastermind
Posts : 55
Age : 39
Location : The world that never was.
|Subject: Re: Rumor: Sonic Dimensions for Wii U Wed Nov 09, 2011 2:28 pm|| |
It sounds like it'd pretty funny if they ever managed to pull this off.
Even though it does seem a lot like "The legend of Zelda: Four swords adventures".
|Subject: Re: Rumor: Sonic Dimensions for Wii U || |